72 lines
1.5 KiB
C++
72 lines
1.5 KiB
C++
//------------------------------------------------------------------------------
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//
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// File: MFPlayer.h
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// Main header for the application
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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//------------------------------------------------------------------------------
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#pragma once
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#define NTDDI_VERSION NTDDI_WIN7
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#define _WIN32_WINNT _WIN32_WINNT_WIN7
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#include <new>
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#include <windows.h>
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#include <mfapi.h>
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#include <mfidl.h>
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#include <mfplay.h>
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#include <propkey.h>
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#include <strsafe.h>
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#include <assert.h>
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#include <shlwapi.h>
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#include "resource.h"
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#include "slider.h"
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#include "ThemedButton.h"
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#include "Player2.h"
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#include "MainDialog.h"
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inline LONG Width(const RECT& r)
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{
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return r.right - r.left;
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}
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inline LONG Height(const RECT& r)
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{
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return r.bottom - r.top;
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}
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template <class T> void SafeRelease(T **ppT)
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{
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if (*ppT)
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{
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(*ppT)->Release();
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*ppT = NULL;
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}
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}
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inline HINSTANCE GetInstance()
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{
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return (HINSTANCE)GetModuleHandle(NULL);
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}
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// Include the v6 common controls in the manifest
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#pragma comment(linker, \
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"\"/manifestdependency:type='Win32' "\
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"name='Microsoft.Windows.Common-Controls' "\
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"version='6.0.0.0' "\
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"processorArchitecture='*' "\
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"publicKeyToken='6595b64144ccf1df' "\
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"language='*'\"")
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