99 lines
3.1 KiB
Makefile
99 lines
3.1 KiB
Makefile
# THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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# ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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# PARTICULAR PURPOSE.
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#
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# Copyright (C) 1999-2003 Microsoft Corporation. All Rights Reserved.
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#
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#
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# Processor independent makefile
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# Nmake macros for building Windows 32-Bit apps
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!if ("$(TARGETOS)" == "WINNT") && (("$(APPVER)" != "4.0") && ("$(APPVER)" != "5.0")) \
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&& ("$(CPU)" != "IA64") && ("$(CPU)" != "AMD64")
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!if ("$(DXSDK_DIR)" == "")
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!message !!!See Readme.Txt about setting the DXSDK_DIR enviroment var!!!
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!endif
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# DXSDK_DIR Environment variable points to the Direct X SDK . Use DXSDK_DIR in include path
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INCLUDE=$(DXSDK_DIR)\Include\DShowIDL;$(DXSDK_DIR)\Include;$(INCLUDE);$(VCINSTALLDIR)\PlatformSDK\Include
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LIB=$(DXSDK_DIR)\lib;$(LIB)
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!include <win32.mak>
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PROJ = sampmsp
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!ifndef MIDL
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MIDL = midl
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!endif
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all: $(OUTDIR) $(OUTDIR)\sampmsp_i.c $(OUTDIR)\$(PROJ).dll
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MIDLFLAGS = /Oicf -char unsigned -ms_ext -c_ext -error all -header sampmsp.h \
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-robust -cpp_cmd $(CC) -DMSPLOG -DUNICODE -Di386 -D_X86_ \
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-D_WCHAR_T_DEFINED
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#Run MIDL compiler to generate the header and definition files
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$(OUTDIR)\sampmsp.h $(OUTDIR)\sampmsp_i.c : sampmsp.idl
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$(MIDL) $(MIDLFLAGS) /tlb sampmsp.tlb /out $(OUTDIR) sampmsp.idl
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# Define project specific macros
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PROJ_OBJS = $(OUTDIR)\sampmsp.obj \
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$(OUTDIR)\sampaddr.obj \
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$(OUTDIR)\sampcall.obj \
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$(OUTDIR)\sampstrm.obj
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BASE_OBJS =
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EXTRA_LIBS = kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib \
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ole32.lib oleaut32.lib uuid.lib winmm.lib \
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strmiids.lib rtutils.lib \
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atl.lib
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#
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# note: you need to build ..\MSPBase to produce MSPBaseSample.lib file before
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# building SampleMSP
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#
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EXTRA_LIBS = $(EXTRA_LIBS) ..\lib\$(OUTDIR)\MSPBaseSample.lib
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GLOBAL_DEP = resource.h
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RC_DEP = resource.h
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DEFFILE = sampmsp.def
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cflags = $(cflags) -DMSPLOG -DUNICODE -GR -EHsc
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir $(OUTDIR)
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# Inference rule for updating the object files
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.cpp{$(OUTDIR)}.obj:
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$(cc) $(cdebug) $(cflags) $(cvars) /I$(OUTDIR) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" $**
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# Build rule for resource file
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$(OUTDIR)\$(PROJ).res: $(PROJ).rc $(RC_DEP)
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$(rc) $(rcflags) $(rcvars) /i $(OUTDIR) /fo $(OUTDIR)\$(PROJ).res $(PROJ).rc
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# Build rule for DLL
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$(OUTDIR)\$(PROJ).DLL: $(BASE_OBJS) $(PROJ_OBJS) $(OUTDIR)\$(PROJ).res
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$(link) /DLL $(linkdebug) /DEF:$(DEFFILE) $(guilflags) \
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$(BASE_OBJS) $(PROJ_OBJS) $(OUTDIR)\$(PROJ).res $(EXTRA_LIBS) \
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-out:$(OUTDIR)\$(PROJ).dll $(MAPFILE)
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if exist $(OUTDIR)\$(PROJ).DLL.manifest mt.exe -manifest $(OUTDIR)\$(PROJ).DLL.manifest -outputresource:$(OUTDIR)\$(PROJ).DLL;2
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# Rules for cleaning out those old files
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clean:
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$(CLEANUP)
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!else
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!if ("$(CPU)" == "IA64") || ("$(CPU)" == "AMD64")
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!message Sorry, this sample is not supported on the 64-bit platforms.
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!else
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!message Sorry, this sample is only supported on the Windows XP (32-bit) and greater.
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!endif
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!endif
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