267 lines
10 KiB
C#
267 lines
10 KiB
C#
//
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// Copyright (c) 2006 Microsoft Corporation. All rights reserved.
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.Text;
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using System.Management.Automation;
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using System.Management.Automation.Host;
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using System.Management.Automation.Runspaces;
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namespace Microsoft.Samples.PowerShell.Host
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{
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/// <summary>
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/// Sample implementation of the PSHostUserInterface class.
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/// This is more complete than the previous samples however
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/// there are still members that are unimplemented by this class.
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/// Members that aren't implemented usually throw a
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/// NotImplementedException
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/// though some just do nothing and silently return. Members
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/// that map simply onto the existing .NET console APIs are
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/// supported. Also a basic implementation of the prompt
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/// API provided. The credential and secure string methods are
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/// not supported.
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/// </summary>
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class MyHostUserInterface : PSHostUserInterface
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{
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public override Dictionary<string, PSObject> Prompt(
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string caption, string message,
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Collection<FieldDescription> descriptions)
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{
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Write(ConsoleColor.Blue, ConsoleColor.Black,
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caption + "\n" + message + " ");
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Dictionary<string, PSObject> results =
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new Dictionary<string, PSObject>();
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foreach (FieldDescription fd in descriptions)
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{
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string[] label = GetHotkeyAndLabel(fd.Label);
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WriteLine(label[1]);
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string userData = Console.ReadLine();
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if (userData == null)
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return null;
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results[fd.Name] = PSObject.AsPSObject(userData);
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}
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return results;
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}
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public override int PromptForChoice(
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string caption, string message,
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Collection<ChoiceDescription> choices, int defaultChoice)
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{
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// Write the caption and message strings in Blue.
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WriteLine(ConsoleColor.Blue, ConsoleColor.Black,
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caption + "\n" + message + "\n");
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// Convert the choice collection into something that's a
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// little easier to work with
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// See the BuildHotkeysAndPlainLabels method for details.
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Dictionary<string, PSObject> results =
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new Dictionary<string, PSObject>();
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string[,] promptData = BuildHotkeysAndPlainLabels(choices);
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// Format the overall choice prompt string to display...
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StringBuilder sb = new StringBuilder();
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for (int element=0; element < choices.Count; element++)
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{
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sb.Append(String.Format(CultureInfo.CurrentCulture,"|{0}> {1} ",
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promptData[0,element], promptData[1, element]));
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}
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sb.Append(String.Format(CultureInfo.CurrentCulture,"[Default is ({0}]",
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promptData[0,defaultChoice]));
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// loop reading prompts until a match is made, the default is
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// chosen or the loop is interrupted with ctrl-C.
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while (true)
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{
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WriteLine(ConsoleColor.Cyan, ConsoleColor.Black, sb.ToString());
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string data = Console.ReadLine().Trim().ToUpper(CultureInfo.CurrentCulture);
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// if the choice string was empty, use the default selection
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if (data.Length == 0)
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return defaultChoice;
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// see if the selection matched and return the
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// corresponding index if it did...
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for (int i = 0; i < choices.Count; i++)
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{
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if (promptData[0, i] == data)
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return i;
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}
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WriteErrorLine("Invalid choice: " + data);
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}
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}
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/// <summary>
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/// Parse a string containing a hotkey character.
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///
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/// Take a string of the form
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/// Yes to &all
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/// and returns a two-dimensional array split out as
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/// "A", "Yes to all".
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/// </summary>
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/// <param name="input">The string to process</param>
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/// <returns>
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/// A two dimensional array containing the parsed components.
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/// </returns>
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private static string[] GetHotkeyAndLabel(string input)
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{
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string[] result = new string[] {String.Empty, String.Empty };
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string[] fragments = input.Split('&');
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if (fragments.Length == 2)
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{
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if (fragments[1].Length > 0)
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result[0] = fragments[1][0].ToString().
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ToUpper(CultureInfo.CurrentCulture);
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result[1] = (fragments[0] + fragments[1]).Trim();
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}
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else
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{
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result[1] = input;
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}
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return result;
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}
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/// <summary>
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/// This is a private worker function splits out the
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/// accelerator keys from the menu and builds a two
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/// dimentional array with the first access containing the
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/// accelerator and the second containing the label string
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/// with the & removed.
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/// </summary>
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/// <param name="choices">The choice collection to process</param>
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/// <returns>
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/// A two dimensional array containing the accelerator characters
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/// and the cleaned-up labels</returns>
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private static string[,] BuildHotkeysAndPlainLabels(
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Collection<ChoiceDescription> choices)
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{
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// we will allocate the result array
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string[,] hotkeysAndPlainLabels = new string[2, choices.Count];
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for (int i = 0; i < choices.Count; ++i)
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{
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string[] hotkeyAndLabel = GetHotkeyAndLabel(choices[i].Label);
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hotkeysAndPlainLabels[0,i] = hotkeyAndLabel[0];
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hotkeysAndPlainLabels[1,i] = hotkeyAndLabel[1];
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}
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return hotkeysAndPlainLabels;
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}
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public override PSCredential PromptForCredential(
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string caption, string message, string userName, string targetName)
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{
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throw new NotImplementedException(
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"The method PromptForCredential() is not implemented by MyHost.");
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}
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public override PSCredential PromptForCredential(
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string caption, string message, string userName,
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string targetName, PSCredentialTypes allowedCredentialTypes,
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PSCredentialUIOptions options)
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{
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throw new NotImplementedException(
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"The method PromptForCredential() is not implemented by MyHost.");
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}
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private MyRawUserInterface myRawUi = new MyRawUserInterface();
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public override PSHostRawUserInterface RawUI
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{
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get { return myRawUi; }
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}
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public override string ReadLine()
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{
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return Console.ReadLine();
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}
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public override System.Security.SecureString ReadLineAsSecureString()
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{
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throw new NotImplementedException(
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"The method ReadLineAsSecureString() is not implemented by MyHost.");
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}
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public override void Write(string value)
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{
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Console.Write(value); ;
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}
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public override void Write(ConsoleColor foregroundColor,
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ConsoleColor backgroundColor, string value)
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{
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ConsoleColor oldFg = Console.ForegroundColor;
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ConsoleColor oldBg = Console.BackgroundColor;
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Console.ForegroundColor = foregroundColor;
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Console.BackgroundColor = backgroundColor;
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Console.Write(value);
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Console.ForegroundColor = oldFg;
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Console.BackgroundColor = oldBg;
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}
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public override void WriteLine(ConsoleColor foregroundColor,
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ConsoleColor backgroundColor, string value)
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{
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ConsoleColor oldFg = Console.ForegroundColor;
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ConsoleColor oldBg = Console.BackgroundColor;
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Console.ForegroundColor = foregroundColor;
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Console.BackgroundColor = backgroundColor;
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Console.WriteLine(value);
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Console.ForegroundColor = oldFg;
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Console.BackgroundColor = oldBg;
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}
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public override void WriteDebugLine(string message)
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{
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this.WriteLine(ConsoleColor.DarkYellow, ConsoleColor.Black,
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String.Format(CultureInfo.CurrentCulture, "DEBUG: {0}", message));
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}
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public override void WriteErrorLine(string value)
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{
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this.WriteLine(ConsoleColor.Red, ConsoleColor.Black, value);
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}
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public override void WriteLine()
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{
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Console.WriteLine();
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}
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public override void WriteLine(string value)
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{
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Console.WriteLine(value);
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}
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public override void WriteVerboseLine(string message)
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{
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this.WriteLine(ConsoleColor.Green, ConsoleColor.Black,
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String.Format(CultureInfo.CurrentCulture,"VERBOSE: {0}", message));
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}
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public override void WriteWarningLine(string message)
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{
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this.WriteLine(ConsoleColor.Yellow, ConsoleColor.Black,
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String.Format(CultureInfo.CurrentCulture,"WARNING: {0}", message));
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}
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/// <summary>
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/// Progress is not implemented by this class. Since it's not
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/// required for the cmdlet to work, it is better to do nothing
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/// instead of throwing an exception.
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/// </summary>
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/// <param name="sourceId">See base class</param>
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/// <param name="record">See base class</param>
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public override void WriteProgress(long sourceId, ProgressRecord record)
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{
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; // Do nothing...
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}
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}
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}
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