2025-11-28 00:35:46 +09:00

58 lines
1.4 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
////////////////////////////////////////////////////////////////////////////////
#pragma once
// Public Headers
#include <windows.h>
#include <unknwn.h>
//------------------------------------------------------------------------------
// CDeviceContextMenuFactory
//
// Factory class for CDeviceContextMenu
//------------------------------------------------------------------------------
class CDeviceContextMenuFactory :
public IClassFactory
{
public:
CDeviceContextMenuFactory();
//
// IClassFactory
//
IFACEMETHODIMP CreateInstance(
__in_opt IUnknown* pUnkOuter,
__in REFIID riid,
__deref_out void** ppvObject
);
IFACEMETHODIMP LockServer(
BOOL bLock
);
//
// IUnknown
//
IFACEMETHODIMP QueryInterface(
__in REFIID riid,
__deref_out void** ppvObject
);
IFACEMETHODIMP_(ULONG) AddRef();
IFACEMETHODIMP_(ULONG) Release();
private:
~CDeviceContextMenuFactory();
LONG m_cRef;
};// CDeviceContextMenuFactory