63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// CommandHandler.h/cpp implements the IUICommandHandler interface.
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// This interface should be returned by the application during command creation.
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// Also the same command handler is returned for every command.
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//
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#pragma once
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#include <UIRibbon.h>
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#include <propvarutil.h>
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//
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// CLASS: CCommandHandler : IUICommandHandler
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//
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// PURPOSE: Implements interface IUICommandHandler.
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//
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// COMMENTS:
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//
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// This is a generic command handler used by every command in this sample.
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// IUICommandHandler should be returned by the application during command creation.
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// The same command handler is returned for every command.
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//
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class CCommandHandler
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: public IUICommandHandler // Command handlers must implement IUICommandHandler.
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{
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public:
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// Static method to create an instance of this object.
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__checkReturn static HRESULT CreateInstance(__deref_out CCommandHandler **ppCommandHandler);
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// IUnknown methods.
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STDMETHOD_(ULONG, AddRef)();
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STDMETHOD_(ULONG, Release)();
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STDMETHOD(QueryInterface)(REFIID iid, void** ppv);
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// IUICommandHandler methods.
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STDMETHOD(UpdateProperty)(UINT nCmdID,
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__in REFPROPERTYKEY key,
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__in_opt const PROPVARIANT* ppropvarCurrentValue,
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__out PROPVARIANT* ppropvarNewValue);
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STDMETHOD(Execute)(UINT nCmdID,
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UI_EXECUTIONVERB verb,
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__in_opt const PROPERTYKEY* key,
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__in_opt const PROPVARIANT* ppropvarValue,
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__in_opt IUISimplePropertySet* pCommandExecutionProperties);
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private:
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CCommandHandler()
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: m_cRef(1)
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{
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};
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ULONG m_cRef;
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};
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