2025-11-28 00:35:46 +09:00

143 lines
4.5 KiB
Makefile

#----- set the project name --------------------------------------------------------------
Proj = Mark
#----- Include the PSDK's WIN32.MAK to pick up defines -----------------------------------
!include <win32.mak>
#----- OUTDIR is defined in WIN32.MAK This is the name of the destination directory ------
all: $(OUTDIR)\$(Proj).dll
LINK32_OBJS= \
$(OUTDIR)\cleanup.obj \
$(OUTDIR)\compart.obj \
$(OUTDIR)\compose.obj \
$(OUTDIR)\dap.obj \
$(OUTDIR)\dllmain.obj \
$(OUTDIR)\editsink.obj \
$(OUTDIR)\globals.obj \
$(OUTDIR)\keys.obj \
$(OUTDIR)\langbar.obj \
$(OUTDIR)\mark.obj \
$(OUTDIR)\precomp.obj \
$(OUTDIR)\property.obj \
$(OUTDIR)\pstore.obj \
$(OUTDIR)\register.obj \
$(OUTDIR)\server.obj \
$(OUTDIR)\tmgrsink.obj
#----- If OUTDIR does not exist, then create directory
$(OUTDIR) :
if not exist "$(OUTDIR)/$(NULL)" mkdir $(OUTDIR)
#----- add the preprocessor definitions needed by this project ---------------------------
#----- set the libraries needed by this project ------------------------------------------
LINK_LIBS = $(dlllibs) $(guilibs) $(olelibs)
#--------------------- DLL ---------------------------------------------------------------
#PLEASE REFER TO WIN32.MAK for the different Linker options WIN32.MAK provides
# Build rule for DLL
$(OUTDIR)\$(Proj).dll: $(OUTDIR) $(LINK32_OBJS) $(OUTDIR)\Mark.res
$(link) $(ldebug) $(dllllflags) \
$(LINK32_OBJS) $(OUTDIR)\Mark.res $(LINK_LIBS) \
-out:$(OUTDIR)\$(Proj).dll \
-def:Mark.def
#--------------------- Compiling C/CPP Files ---------------------------------------------
#PLEASE REFER TO WIN32.MAK for the different Compiler options WIN32.MAK provides
FILE=cleanup
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=compart
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=compose
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=dap
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=dllmain
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=editsink
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=globals
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=keys
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=langbar
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=mark
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=precomp
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=property
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=pstore
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=register
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=server
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
FILE=tmgrsink
$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
#--------------------- Compiling Resource Files ------------------------------------------
#PLEASE REFER TO WIN32.MAK for the different Resource Compiler options WIN32.MAK provides
# Build rule for resource file
FILE=Mark
$(OUTDIR)\$(FILE).res: .\$(FILE).rc $(OUTDIR)
$(rc) $(rcflags) $(rcvars) /fo $(OUTDIR)\$(FILE).res .\$(FILE).rc
#--------------------- Clean Rule --------------------------------------------------------
# Rules for cleaning out those old files
clean:
$(CLEANUP)