67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
// Version: 9.3
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#if !defined(AFX_OXSHDWND_H__996C0646_ADAF_4130_AB5D_BBEAF6621CCC__INCLUDED_)
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#define AFX_OXSHDWND_H__996C0646_ADAF_4130_AB5D_BBEAF6621CCC__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// OXShdWnd.h : header file
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//
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#include <afxtempl.h>
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#include "OXDllExt.h"
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/////////////////////////////////////////////////////////////////////////////
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// COXShdWnd window
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typedef CArray<COLORREF, COLORREF> OXSHADOWARRAY;
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typedef CMap<DWORD, DWORD, COLORREF, COLORREF> OXPIXELMAP;
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class OX_CLASS_DECL COXShdWnd : public CWnd
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{
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// Construction
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public:
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COXShdWnd();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(COXShdWnd)
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protected:
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//}}AFX_VIRTUAL
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// Implementation
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public:
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void SetCastingWindow(CWnd* pWnd);
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virtual ~COXShdWnd();
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// Generated message map functions
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protected:
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CWnd* m_pCastingWindow; // pointer to the window casting the shadow
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//{{AFX_MSG(COXShdWnd)
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afx_msg void OnWindowPosChanged(WINDOWPOS FAR* lpwndpos);
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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void AddPixelToMap(int x, int y, COLORREF clr);
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void DrawShadow(HDC hDC, LPRECT lpRect, OXSHADOWARRAY* pShadowArray);
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COLORREF DarkenColor(long lScale, COLORREF lColor);
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COLORREF GetShadowPixel(HDC hDC, int iXPos, int iYPos, bool bUseSavedShadow);
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void SetShadowPixel(HDC hDC, int iXPos, int iYPos, COLORREF clr, bool bSaveShadow, bool bUseSavedShadow, OXSHADOWARRAY* pShadowArray, int& iIndex);
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OXPIXELMAP m_mapPixels;
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_OXSHDWND_H__996C0646_ADAF_4130_AB5D_BBEAF6621CCC__INCLUDED_)
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