143 lines
4.5 KiB
Makefile
143 lines
4.5 KiB
Makefile
#----- set the project name --------------------------------------------------------------
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Proj = Mark
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#----- Include the PSDK's WIN32.MAK to pick up defines -----------------------------------
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!include <win32.mak>
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#----- OUTDIR is defined in WIN32.MAK This is the name of the destination directory ------
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all: $(OUTDIR)\$(Proj).dll
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LINK32_OBJS= \
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$(OUTDIR)\cleanup.obj \
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$(OUTDIR)\compart.obj \
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$(OUTDIR)\compose.obj \
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$(OUTDIR)\dap.obj \
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$(OUTDIR)\dllmain.obj \
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$(OUTDIR)\editsink.obj \
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$(OUTDIR)\globals.obj \
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$(OUTDIR)\keys.obj \
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$(OUTDIR)\langbar.obj \
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$(OUTDIR)\mark.obj \
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$(OUTDIR)\precomp.obj \
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$(OUTDIR)\property.obj \
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$(OUTDIR)\pstore.obj \
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$(OUTDIR)\register.obj \
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$(OUTDIR)\server.obj \
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$(OUTDIR)\tmgrsink.obj
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#----- If OUTDIR does not exist, then create directory
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$(OUTDIR) :
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if not exist "$(OUTDIR)/$(NULL)" mkdir $(OUTDIR)
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#----- add the preprocessor definitions needed by this project ---------------------------
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#----- set the libraries needed by this project ------------------------------------------
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LINK_LIBS = $(dlllibs) $(guilibs) $(olelibs)
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#--------------------- DLL ---------------------------------------------------------------
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#PLEASE REFER TO WIN32.MAK for the different Linker options WIN32.MAK provides
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# Build rule for DLL
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$(OUTDIR)\$(Proj).dll: $(OUTDIR) $(LINK32_OBJS) $(OUTDIR)\Mark.res
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$(link) $(ldebug) $(dllllflags) \
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$(LINK32_OBJS) $(OUTDIR)\Mark.res $(LINK_LIBS) \
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-out:$(OUTDIR)\$(Proj).dll \
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-def:Mark.def
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#--------------------- Compiling C/CPP Files ---------------------------------------------
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#PLEASE REFER TO WIN32.MAK for the different Compiler options WIN32.MAK provides
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FILE=cleanup
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=compart
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=compose
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=dap
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=dllmain
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=editsink
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=globals
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=keys
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=langbar
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=mark
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=precomp
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=property
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=pstore
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=register
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=server
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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FILE=tmgrsink
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$(OUTDIR)\$(FILE).obj : .\$(FILE).cpp $(OUTDIR)
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$(cc) $(cdebug) $(cflags) $(cvarsdll) /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" .\$(FILE).cpp
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#--------------------- Compiling Resource Files ------------------------------------------
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#PLEASE REFER TO WIN32.MAK for the different Resource Compiler options WIN32.MAK provides
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# Build rule for resource file
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FILE=Mark
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$(OUTDIR)\$(FILE).res: .\$(FILE).rc $(OUTDIR)
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$(rc) $(rcflags) $(rcvars) /fo $(OUTDIR)\$(FILE).res .\$(FILE).rc
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#--------------------- Clean Rule --------------------------------------------------------
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# Rules for cleaning out those old files
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clean:
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$(CLEANUP)
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